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Part of Tales of Middle-earth
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Creature — Elf Soldier
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Tales of Middle-earth Commander (LTC)
Live Play Data
Galadhrim Brigade
1%
Live Inclusion
Times Brought
236
Decks Running
119
Median Cast Turn
6.5
Drawn → Played
68%
Format
First-cast turn
n=36
0%
T1
0%
T2
19%
T3
8%
T4
11%
T5
56%
T6-9
6%
T10+
Median
6.5
P25
4
· P75
7
· max
12
On curve
19%
(7 / 36 cast on T3)
Cast same turn as drawn
36%
The "good card" funnel
236 brought · 111 playersBrought to game
236
Ever drawn
53
Reached battlefield
36
Still on board at game end
24
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.1pp
Players who cast this card win 34% of the time (n=34) , vs 26% when it never left the library (n=158).
When players drew this card but left it in hand, they won 26% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.0pp; 95% confidence interval -8.1pp to +24.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
55 instances1.8%
Library
43.6%
Battlefield
32.7%
Graveyard
1.8%
Exile
Commanders that played this card
in tracked games-
1
Galadriel, Light of Valinor
30 decks
-
2
Lathril, Blade of the Elves
21 decks
-
3
High Perfect Morcant
20 decks
-
4
Voja, Jaws of the Conclave
7 decks
-
5
Thranduil, the Elvenking
6 decks
-
6
Dionus, Elvish Archdruid
4 decks
-
7
Marwyn, the Nurturer
4 decks
-
8
Maralen, Fae Ascendant
3 decks
-
9
Thranduil the Strategist
3 decks
-
10
Eladamri, Lord of Leaves
2 decks
Card text
Galadhrim Brigade
Creature — Elf Soldier
Squad 
(As an additional cost to cast this spell, you may pay 
any number of times. When this creature enters, create that many tokens that are copies of it.)
Other Elves you control get +1/+1.
2 / 2
Tales of Middle-earth Commander (LTC)
·
Rare
·
Illustrated by Alexander Mokhov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.