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Gale, Waterdeep Prodigy card art
Live Play Data

Gale, Waterdeep Prodigy

{2} {U} · Legendary Creature — Human Wizard · Commander Legends: Battle for Baldur's Gate (CLB)
0%
Live Inclusion
Times Brought
196
Decks Running
93
Median Cast Turn
4.0
Drawn → Played
52%
Format

First-cast turn

n=44
0%
T1
9%
T2
25%
T3
23%
T4
9%
T5
25%
T6-9
9%
T10+
Median 4.0 P25 3 · P75 6 · max 13
On curve 34% (11 / 44 cast on T3) Cast same turn as drawn 38%

The "good card" funnel

196 brought · 97 players
Brought to game
196
Ever drawn
48
Reached battlefield
25
Still on board at game end
17

Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.3pp

Players who cast this card win 33% of the time (n=22) , vs 19% when it never left the library (n=125).

When players drew this card but left it in hand, they won 27% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.6pp; 95% confidence interval -6.3pp to +33.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

51 instances
9.8%
Library
33.3%
Battlefield
15.7%
Graveyard
3.9%
Exile

Commanders that played this card

in tracked games
Card text
Gale, Waterdeep Prodigy card

Gale, Waterdeep Prodigy

{2} {U}
Legendary Creature — Human Wizard
Whenever you cast an instant or sorcery spell from your hand, you may cast up to one target card of the other type from your graveyard. If a spell cast from your graveyard this way would be put into your graveyard, exile it instead. Choose a Background (You can have a Background as a second commander.)
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Commander Legends: Battle for Baldur's Gate (CLB) · Rare · Illustrated by Cristi Balanescu

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.