Live Play Data
General Kreat, the Boltbringer
2%
Live Inclusion
Times Brought
819
Decks Running
368
Median Cast Turn
5
Drawn → Played
77%
Format
First-cast turn
n=139
2%
T1
8%
T2
29%
T3
11%
T4
12%
T5
34%
T6-9
5%
T10+
Median
5
P25
3
· P75
6
· max
15
On curve
39%
(40 / 139 cast on T3)
Cast same turn as drawn
36%
The "good card" funnel
821 brought · 338 playersBrought to game
821
Ever drawn
160
Reached battlefield
123
Still on board at game end
68
Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.5pp
Players who cast this card win 36% of the time (n=111) , vs 28% when it never left the library (n=558).
When players drew this card but left it in hand, they won 24% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.3pp; 95% confidence interval -0.5pp to +17.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
174 instances3.4%
Library
39.1%
Battlefield
30.5%
Graveyard
5.7%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
132 decks
-
2
Zada, Hedron Grinder
54 decks
-
3
Norin the Wary
27 decks
-
4
The Great Goblin
20 decks
-
5
Isshin, Two Heavens as One
18 decks
-
6
Ojer Axonil, Deepest Might // Temple of Power
8 decks
-
7
Arabella, Abandoned Doll
7 decks
-
8
Grub, Storied Matriarch // Grub, Notorious Auntie
6 decks
-
9
Purphoros, God of the Forge
6 decks
-
10
Ghyrson Starn, Kelermorph
5 decks
Card text
General Kreat, the Boltbringer
Legendary Creature — Goblin Soldier
Whenever one or more Goblins you control attack, create a 1/1 red Goblin creature token that's tapped and attacking.
Whenever another creature you control enters, General Kreat deals 1 damage to each opponent.
2 / 2
The List (PLST)
·
Uncommon
·
Illustrated by Takeuchi Moto
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.