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Part of Murders at Karlov Manor
·
Enchantment
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Ghostly Prison
12%
Live Inclusion
Times Brought
5009
Decks Running
2331
Median Cast Turn
5.5
Drawn → Played
79%
Format
First-cast turn
n=1060
0%
T1
5%
T2
15%
T3
14%
T4
15%
T5
38%
T6-9
12%
T10+
Median
5.5
P25
4
· P75
8
· max
17
On curve
21%
(162 / 1060 cast on T3)
Cast same turn as drawn
37%
The "good card" funnel
5009 brought · 1672 playersBrought to game
5009
Ever drawn
1342
Reached battlefield
1060
Still on board at game end
741
Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.1pp
Players who cast this card win 27% of the time (n=968) , vs 22% when it never left the library (n=3035).
When players drew this card but left it in hand, they won 28% (n=250).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.1pp; 95% confidence interval +1.1pp to +7.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1474 instances2.5%
Library
50.3%
Battlefield
22.0%
Graveyard
8.6%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
152 decks
-
2
Killian, Decisive Mentor
126 decks
-
3
Queen Marchesa
57 decks
-
4
Ms. Bumbleflower
56 decks
-
5
Oloro, Ageless Ascetic
54 decks
-
6
Kynaios and Tiro of Meletis
52 decks
-
7
Grand Arbiter Augustin IV
48 decks
-
8
Go-Shintai of Life's Origin
40 decks
-
9
Shiko and Narset, Unified
36 decks
-
10
Whtz, the Bibliophile
35 decks
Card text
Ghostly Prison
Enchantment
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Secrets of Strixhaven Commander (SOC)
·
Uncommon
·
Illustrated by Wayne England
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.