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Part of Murders at Karlov Manor
·
Enchantment
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Ghostly Prison
12%
Live Inclusion
Times Brought
9066
Decks Running
3774
Median Cast Turn
6
Drawn → Played
79%
Format
First-cast turn
n=1873
0%
T1
1%
T2
17%
T3
13%
T4
15%
T5
41%
T6-9
12%
T10+
Median
6
P25
4
· P75
8
· max
19
On curve
19%
(326 / 1873 cast on T3)
Cast same turn as drawn
37%
The "good card" funnel
9067 brought · 2566 playersBrought to game
9067
Ever drawn
2380
Reached battlefield
1873
Still on board at game end
1292
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.9pp
Players who cast this card win 29% of the time (n=1800) , vs 22% when it never left the library (n=5951).
When players drew this card but left it in hand, they won 27% (n=477).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.1pp; 95% confidence interval +4.9pp to +9.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2596 instances3.3%
Library
49.8%
Battlefield
21.9%
Graveyard
7.6%
Exile
Commanders that played this card
in tracked games-
1
Y'shtola, Night's Blessed
218 decks
-
2
Killian, Decisive Mentor
172 decks
-
3
Kynaios and Tiro of Meletis
92 decks
-
4
Queen Marchesa
87 decks
-
5
Grand Arbiter Augustin IV
83 decks
-
6
Oloro, Ageless Ascetic
80 decks
-
7
Dack Fayden, Helping Hand
78 decks
-
8
Ms. Bumbleflower
73 decks
-
9
Giada, Font of Hope
63 decks
-
10
Shiko and Narset, Unified
63 decks
Card text
Ghostly Prison
Enchantment
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Secrets of Strixhaven Commander (SOC)
·
Uncommon
·
Illustrated by Wayne England
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.