Live Play Data
Gifted Aetherborn
1%
Live Inclusion
Times Brought
227
Decks Running
102
Median Cast Turn
4.0
Drawn → Played
67%
Format
First-cast turn
n=30
3%
T1
33%
T2
7%
T3
10%
T4
13%
T5
23%
T6-9
10%
T10+
Median
4.0
P25
2
· P75
7
· max
13
On curve
37%
(10 / 30 cast on T2)
Cast same turn as drawn
37%
The "good card" funnel
227 brought · 101 playersBrought to game
227
Ever drawn
45
Reached battlefield
30
Still on board at game end
13
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.4pp
Players who cast this card win 25% of the time (n=24) , vs 22% when it never left the library (n=159).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.9pp; 95% confidence interval -14.4pp to +20.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
49 instances2.0%
Library
26.5%
Battlefield
42.9%
Graveyard
8.2%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
38 decks
-
2
Vito, Thorn of the Dusk Rose
10 decks
-
3
Aveline de Grandpré
5 decks
-
4
Gollum, Obsessed Stalker
3 decks
-
5
Henrika Domnathi // Henrika, Infernal Seer
3 decks
-
6
Sheoldred, the Apocalypse
3 decks
-
7
The Serpent Society
3 decks
-
8
Clavileño, First of the Blessed
2 decks
-
9
Licia, Sanguine Tribune
2 decks
-
10
Liesa, Shroud of Dusk
2 decks
Card text
Gifted Aetherborn
Creature — Aetherborn Vampire
Deathtouch, lifelink
2 / 3
Jumpstart (JMP)
·
Uncommon
·
Illustrated by Ryan Yee
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.