Glistening Sphere card art
Live Play Data

Glistening Sphere

{3} · Artifact · Phyrexia: All Will Be One Commander (ONC)
1%
Live Inclusion
Times Brought
573
Decks Running
288
Median Cast Turn
5
Drawn → Played
70%
Format

First-cast turn

n=73
0%
T1
7%
T2
14%
T3
16%
T4
16%
T5
44%
T6-9
3%
T10+
Median 5 P25 4 · P75 7 · max 15
On curve 21% (10 / 73 cast on T3) Cast same turn as drawn 26%

The "good card" funnel

573 brought · 269 players
Brought to game
573
Ever drawn
104
Reached battlefield
73
Still on board at game end
53

Once cast, 73% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.1pp

Players who cast this card win 20% of the time (n=64) , vs 20% when it never left the library (n=406).

When players drew this card but left it in hand, they won 15% (n=28).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +0.0pp; 95% confidence interval -10.1pp to +10.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

123 instances
3.3%
Library
43.1%
Battlefield
24.4%
Graveyard
5.7%
Exile

Commanders that played this card

in tracked games
Card text
Glistening Sphere card

Glistening Sphere

{3}
Artifact
This artifact enters tapped. When this artifact enters, proliferate. {T}: Add one mana of any color. Corrupted — {T}: Add three mana of any one color. Activate only if an opponent has three or more poison counters.
Phyrexia: All Will Be One Commander (ONC) · Rare · Illustrated by Tuan Duong Chu

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.