Live Play Data
Goblin Anarchomancer
8%
Live Inclusion
Times Brought
1110
Decks Running
540
Median Cast Turn
4
Drawn → Played
78%
Format
First-cast turn
n=221
5%
T1
20%
T2
20%
T3
12%
T4
10%
T5
29%
T6-9
5%
T10+
Median
4
P25
3
· P75
6
· max
13
On curve
25%
(45 / 221 cast on T2)
Cast same turn as drawn
41%
The "good card" funnel
1111 brought · 492 playersBrought to game
1111
Ever drawn
283
Reached battlefield
221
Still on board at game end
118
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.7pp
Players who cast this card win 28% of the time (n=200) , vs 24% when it never left the library (n=678).
When players drew this card but left it in hand, they won 33% (n=56).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.8pp; 95% confidence interval -2.7pp to +10.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
306 instances3.6%
Library
38.6%
Battlefield
33.7%
Graveyard
7.5%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
40 decks
-
2
Kibo, Uktabi Prince
26 decks
-
3
Wolverine, Best There Is
23 decks
-
4
Minsc & Boo, Timeless Heroes
22 decks
-
5
Flubs, the Fool
20 decks
-
6
Indoraptor, the Perfect Hybrid
20 decks
-
7
Ruric Thar, the Unbowed
17 decks
-
8
Roxanne, Starfall Savant
15 decks
-
9
Etali, Primal Conqueror // Etali, Primal Sickness
14 decks
-
10
Bruce Banner // The Incredible Hulk
13 decks
Card text
Goblin Anarchomancer
Creature — Goblin Shaman
Each spell you cast that's red or green costs
less to cast.
2 / 2
Modern Horizons 2 (MH2)
·
Common
·
Illustrated by Joe Slucher
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.