Live Play Data
Goblin Anarchomancer
9%
Live Inclusion
Times Brought
2280
Decks Running
990
Median Cast Turn
4.0
Drawn → Played
79%
Format
First-cast turn
n=440
5%
T1
22%
T2
17%
T3
11%
T4
12%
T5
29%
T6-9
4%
T10+
Median
4.0
P25
2
· P75
6
· max
13
On curve
27%
(96 / 440 cast on T2)
Cast same turn as drawn
43%
The "good card" funnel
2281 brought · 887 playersBrought to game
2281
Ever drawn
560
Reached battlefield
440
Still on board at game end
229
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.6pp
Players who cast this card win 26% of the time (n=401) , vs 24% when it never left the library (n=1446).
When players drew this card but left it in hand, they won 29% (n=110).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.9pp; 95% confidence interval -2.6pp to +6.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
606 instances2.8%
Library
37.8%
Battlefield
36.0%
Graveyard
7.9%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
72 decks
-
2
Wolverine, Best There Is
40 decks
-
3
Minsc & Boo, Timeless Heroes
39 decks
-
4
Indoraptor, the Perfect Hybrid
36 decks
-
5
Kibo, Uktabi Prince
33 decks
-
6
Aerid Konstrari
32 decks
-
7
Bruce Banner // The Incredible Hulk
31 decks
-
8
Roxanne, Starfall Savant
30 decks
-
9
Flubs, the Fool
29 decks
-
10
Ruric Thar, the Unbowed
28 decks
Card text
Goblin Anarchomancer
Creature — Goblin Shaman
Each spell you cast that's red or green costs
less to cast.
2 / 2
Modern Horizons 2 (MH2)
·
Common
·
Illustrated by Joe Slucher
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.