Live Play Data
Goblin Engineer
2%
Live Inclusion
Times Brought
396
Decks Running
194
Median Cast Turn
5.0
Drawn → Played
66%
Format
First-cast turn
n=56
4%
T1
16%
T2
13%
T3
16%
T4
16%
T5
27%
T6-9
9%
T10+
Median
5.0
P25
3
· P75
7
· max
11
On curve
20%
(9 / 56 cast on T2)
Cast same turn as drawn
37%
The "good card" funnel
396 brought · 195 playersBrought to game
396
Ever drawn
85
Reached battlefield
56
Still on board at game end
30
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.0pp
Players who cast this card win 32% of the time (n=51) , vs 25% when it never left the library (n=265).
When players drew this card but left it in hand, they won 35% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.4pp; 95% confidence interval -5.0pp to +19.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
98 instances9.2%
Library
30.6%
Battlefield
35.7%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
21 decks
-
2
Jaws, Relentless Predator
13 decks
-
3
Ragost, Deft Gastronaut
13 decks
-
4
Zndrsplt, Eye of Wisdom
13 decks
-
5
Norin the Wary
9 decks
-
6
Toph, the First Metalbender
9 decks
-
7
Tony Stark // The Invincible Iron Man
7 decks
-
8
Iron Man, Titan of Innovation
5 decks
-
9
Okaun, Eye of Chaos
5 decks
-
10
Breya, Etherium Shaper
4 decks
Card text
Goblin Engineer
Creature — Goblin Artificer
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle.
,
, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
1 / 2
Modern Horizons (MH1)
·
Rare
·
Illustrated by Jehan Choo
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.