Live Play Data
God-Pharaoh's Statue
1%
Live Inclusion
Times Brought
466
Decks Running
213
Median Cast Turn
6
Drawn → Played
63%
Format
First-cast turn
n=69
0%
T1
1%
T2
6%
T3
10%
T4
14%
T5
54%
T6-9
14%
T10+
Median
6
P25
5
· P75
8
· max
23
On curve
55%
(16 / 69 cast on T6)
Cast same turn as drawn
40%
The "good card" funnel
466 brought · 200 playersBrought to game
466
Ever drawn
109
Reached battlefield
69
Still on board at game end
49
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.4pp
Players who cast this card win 38% of the time (n=62) , vs 22% when it never left the library (n=301).
When players drew this card but left it in hand, they won 24% (n=36).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.9pp; 95% confidence interval +4.4pp to +27.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
121 instances3.3%
Library
40.5%
Battlefield
19.0%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
Grand Arbiter Augustin IV
27 decks
-
2
Magda, Brazen Outlaw
10 decks
- 3 Ultron, Artificial Malevolence 9 decks
-
4
Tony Stark // The Invincible Iron Man
7 decks
-
5
Bello, Bard of the Brambles
6 decks
- 6 Molecule Man 6 decks
-
7
Arcum Dagsson
4 decks
-
8
Lady Octopus, Inspired Inventor
4 decks
-
9
Lavinia, Azorius Renegade
4 decks
-
10
Ob Nixilis, Captive Kingpin
4 decks
Card text
God-Pharaoh's Statue
Legendary Artifact
Spells your opponents cast cost
more to cast.
At the beginning of your end step, each opponent loses 1 life.
War of the Spark (WAR)
·
Uncommon
·
Illustrated by Igor Kieryluk
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.