God-Pharaoh's Statue card art
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God-Pharaoh's Statue

{6} · Legendary Artifact · War of the Spark (WAR)
1%
Decklist Inclusion
Times Brought
259
Decks Running
132
In Decks
786
Decklist Inclusion
1%
Format
Card text
God-Pharaoh's Statue card

God-Pharaoh's Statue

{6}
Legendary Artifact
Spells your opponents cast cost {2} more to cast. At the beginning of your end step, each opponent loses 1 life.
War of the Spark (WAR) · Uncommon · Illustrated by Igor Kieryluk

Final zone distribution

65 instances
3.1%
Library
41.5%
Battlefield
16.9%
Graveyard
9.2%
Exile

The "good card" funnel

259 brought · 123 players
Brought to game
259
Ever drawn
59
Reached battlefield
38
Still on board at game end
27

Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +5.0pp

Players who cast this card win 41% of the time (n=35) , vs 20% when it never left the library (n=171).

When players drew this card but left it in hand, they won 31% (n=20) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +20.3pp; 95% confidence interval +5.0pp to +35.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=38
0%
T1
0%
T2
5%
T3
18%
T4
11%
T5
50%
T6-9
16%
T10+
Median 6.5 P25 5 · P75 8 · max 23
On curve 50% (6 / 38 cast on T6) Cast same turn as drawn 37%
38 of 100 times cast 38%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.