Golden Guardian // Gold-Forge Garrison card art
Live Play Data

Golden Guardian // Gold-Forge Garrison

Artifact Creature — Golem // Land · Rivals of Ixalan (RIX)
0%
Live Inclusion
Times Brought
126
Decks Running
66
Median Cast Turn
6
Drawn → Played
72%
Format

First-cast turn

n=21
0%
T1
10%
T2
5%
T3
10%
T4
19%
T5
43%
T6-9
14%
T10+
Median 6 P25 5 · P75 8 · max 13
On curve 24% (2 / 21 cast on T4)

The "good card" funnel

126 brought · 59 players
Brought to game
126
Ever drawn
29
Reached battlefield
21
Still on board at game end
17

Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -15.0pp

Players who cast this card win 22% of the time (n=17) , vs 17% when it never left the library (n=80).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.9pp; 95% confidence interval -15.0pp to +24.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

31 instances
54.8%
Battlefield
12.9%
Graveyard
3.2%
Exile
29.0%
Hand
Card text
Golden Guardian // Gold-Forge Garrison card Golden Guardian // Gold-Forge Garrison back face

Golden Guardian

{4}
Artifact Creature — Golem
Defender {2}: This creature fights another target creature you control. When this creature dies this turn, return it to the battlefield transformed under your control.
4 / 4

Gold-Forge Garrison

Land
(Transforms from Golden Guardian.) {T}: Add two mana of any one color. {4}, {T}: Create a 4/4 colorless Golem artifact creature token.
Rivals of Ixalan (RIX) · Rare · Illustrated by Svetlin Velinov

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.