Grey Knight Paragon card art
Live Play Data

Grey Knight Paragon

{4} {W} · Creature — Astartes Knight · Warhammer 40,000 Commander (40K)
0%
Live Inclusion
Times Brought
107
Decks Running
48
Median Cast Turn
8
Drawn → Played
63%
Format

First-cast turn

n=25
0%
T1
0%
T2
0%
T3
0%
T4
4%
T5
64%
T6-9
32%
T10+
Median 8 P25 6 · P75 12 · max 14
On curve 4% (1 / 25 cast on T5) Cast same turn as drawn 20%

The "good card" funnel

107 brought · 46 players
Brought to game
107
Ever drawn
40
Reached battlefield
25
Still on board at game end
11

Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -12.0pp

Players who cast this card win 23% of the time (n=23) , vs 17% when it never left the library (n=56).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.8pp; 95% confidence interval -12.0pp to +23.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

43 instances
25.6%
Battlefield
27.9%
Graveyard
7.0%
Exile
39.5%
Hand

Commanders that played this card

in tracked games
Card text
Grey Knight Paragon card

Grey Knight Paragon

{4} {W}
Creature — Astartes Knight
Flash Rites of Banishment — When this creature enters, destroy target attacking creature. If that creature is a Demon, exile it instead.
4 / 4
Warhammer 40,000 Commander (40K) · Uncommon · Illustrated by Games Workshop

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.