Grey Knight Paragon card art
Live Play Data

Grey Knight Paragon

{4} {W} · Creature — Astartes Knight · Warhammer 40,000 Commander (40K)
0%
Live Inclusion
Times Brought
136
Decks Running
68
Median Cast Turn
7.5
Drawn → Played
58%
Format

First-cast turn

n=28
0%
T1
0%
T2
0%
T3
0%
T4
4%
T5
64%
T6-9
32%
T10+
Median 7.5 P25 6 · P75 12 · max 14
On curve 4% (1 / 28 cast on T5) Cast same turn as drawn 21%

The "good card" funnel

136 brought · 66 players
Brought to game
136
Ever drawn
48
Reached battlefield
28
Still on board at game end
12

Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -14.0pp

Players who cast this card win 21% of the time (n=25) , vs 19% when it never left the library (n=72).

When players drew this card but left it in hand, they won 12% (n=19).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.6pp; 95% confidence interval -14.0pp to +19.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

52 instances
23.1%
Battlefield
25.0%
Graveyard
7.7%
Exile
44.2%
Hand

Commanders that played this card

in tracked games
Card text
Grey Knight Paragon card

Grey Knight Paragon

{4} {W}
Creature — Astartes Knight
Flash Rites of Banishment — When this creature enters, destroy target attacking creature. If that creature is a Demon, exile it instead.
4 / 4
Warhammer 40,000 Commander (40K) · Uncommon · Illustrated by Games Workshop

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.