collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Guild Artisan card art
Live Play Data

Guild Artisan

{1} {R} · Legendary Enchantment — Background · Commander Legends: Battle for Baldur's Gate (CLB)
1%
Live Inclusion
Times Brought
204
Decks Running
102
Median Cast Turn
4
Drawn → Played
68%
Format

First-cast turn

n=35
11%
T1
14%
T2
9%
T3
23%
T4
6%
T5
31%
T6-9
6%
T10+
Median 4 P25 2 · P75 6 · max 11
On curve 26% (5 / 35 cast on T2) Cast same turn as drawn 31%

The "good card" funnel

204 brought · 106 players
Brought to game
204
Ever drawn
41
Reached battlefield
28
Still on board at game end
20

Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.3pp

Players who cast this card win 33% of the time (n=27) , vs 23% when it never left the library (n=132).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.7pp; 95% confidence interval -6.3pp to +27.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

44 instances
2.3%
Library
45.5%
Battlefield
20.5%
Graveyard
9.1%
Exile

Commanders that played this card

in tracked games
Card text
Guild Artisan card

Guild Artisan

{1} {R}
Legendary Enchantment — Background
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, you create two Treasure tokens." (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")
Commander Legends: Battle for Baldur's Gate (CLB) · Uncommon · Illustrated by Mark Behm

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.