Hakoda, Selfless Commander card art
Card Preview

Hakoda, Selfless Commander

{3} {W} · Legendary Creature — Human Warrior Ally · Avatar: The Last Airbender (TLA)
0%
Decklist Inclusion
Times Brought
167
Decks Running
88
In Decks
452
Decklist Inclusion
0%
Format
Card text
Hakoda, Selfless Commander card

Hakoda, Selfless Commander

{3} {W}
Legendary Creature — Human Warrior Ally
Vigilance You may look at the top card of your library any time. You may cast Ally spells from the top of your library. Sacrifice Hakoda: Creatures you control get +0/+5 and gain indestructible until end of turn.
3 / 5
Avatar: The Last Airbender (TLA) · Rare · Illustrated by Rafater

Final zone distribution

40 instances
5.0%
Library
27.5%
Battlefield
30.0%
Graveyard
12.5%
Exile

The "good card" funnel

167 brought · 75 players
Brought to game
167
Ever drawn
34
Reached battlefield
24
Still on board at game end
11

Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -15.7pp

Players who cast this card win 27% of the time (n=21) , vs 23% when it never left the library (n=110).

Observed gap +4.0pp; 95% confidence interval -15.7pp to +23.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=24
4%
T1
4%
T2
4%
T3
13%
T4
8%
T5
54%
T6-9
13%
T10+
Median 6.0 P25 5 · P75 8 · max 14
On curve 25% (3 / 24 cast on T4) Cast same turn as drawn 43%
24 of 100 times cast 24%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.