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Part of Duskmourn: House of Horror
Live Play Data
Halimar Depths
Land
·
Duskmourn: House of Horror Commander (DSC)
2%
Live Inclusion
Times Brought
940
Decks Running
411
Median Cast Turn
4.0
Drawn → Played
70%
Format
First-cast turn
n=190
27%
T1
7%
T2
9%
T3
7%
T4
11%
T5
31%
T6-9
7%
T10+
Median
4.0
P25
1
· P75
7
· max
20
Cast same turn as drawn
63%
The "good card" funnel
940 brought · 369 playersBrought to game
940
Ever drawn
271
Reached battlefield
190
Still on board at game end
174
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.6pp
Players who cast this card win 28% of the time (n=169) , vs 19% when it never left the library (n=542).
When players drew this card but left it in hand, they won 28% (n=74).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.7pp; 95% confidence interval +1.6pp to +15.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
305 instances4.6%
Library
57.0%
Battlefield
16.4%
Graveyard
5.9%
Exile
Commanders that played this card
in tracked games-
1
Aminatou, Veil Piercer
55 decks
-
2
Marvo, Deep Operative
24 decks
-
3
Yuriko, the Tiger's Shadow
22 decks
-
4
Yennett, Cryptic Sovereign
17 decks
-
5
Kenessos, Priest of Thassa
12 decks
-
6
Galea, Kindler of Hope
11 decks
-
7
Kalamax, the Stormsire
10 decks
-
8
Neera, Wild Mage
7 decks
-
9
Belisarius Cawl
6 decks
-
10
Runo Stromkirk // Krothuss, Lord of the Deep
6 decks
Card text
Halimar Depths
Land
This land enters tapped.
When this land enters, look at the top three cards of your library, then put them back in any order.
: Add
.
Duskmourn: House of Horror Commander (DSC)
·
Common
·
Illustrated by Volkan Baǵa
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.