collections_bookmark Part of Edge of Eternities
Hammer of Purphoros card art
Live Play Data

Hammer of Purphoros

{1} {R} {R} · Legendary Enchantment Artifact · Edge of Eternities Commander (EOC)
1%
Live Inclusion
Times Brought
329
Decks Running
165
Median Cast Turn
6.0
Drawn → Played
52%
Format

First-cast turn

n=28
0%
T1
0%
T2
11%
T3
18%
T4
14%
T5
54%
T6-9
4%
T10+
Median 6.0 P25 4 · P75 8 · max 11
On curve 11% (3 / 28 cast on T3) Cast same turn as drawn 35%

The "good card" funnel

329 brought · 155 players
Brought to game
329
Ever drawn
54
Reached battlefield
28
Still on board at game end
20

Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.8pp

Players who cast this card win 34% of the time (n=26) , vs 20% when it never left the library (n=239).

When players drew this card but left it in hand, they won 14% (n=24).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.3pp; 95% confidence interval -4.8pp to +31.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

56 instances
35.7%
Battlefield
19.6%
Graveyard
5.4%
Exile
39.3%
Hand

Commanders that played this card

in tracked games
Card text
Hammer of Purphoros card

Hammer of Purphoros

{1} {R} {R}
Legendary Enchantment Artifact
Creatures you control have haste. {2}{R}, {T}, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.
Edge of Eternities Commander (EOC) · Rare · Illustrated by Yeong-Hao Han

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.