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Part of Edge of Eternities
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Legendary Enchantment Artifact
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Edge of Eternities Commander (EOC)
Live Play Data
Hammer of Purphoros
1%
Live Inclusion
Times Brought
453
Decks Running
218
Median Cast Turn
7.0
Drawn → Played
55%
Format
First-cast turn
n=48
0%
T1
0%
T2
6%
T3
17%
T4
13%
T5
60%
T6-9
4%
T10+
Median
7.0
P25
5
· P75
8
· max
11
On curve
6%
(3 / 48 cast on T3)
Cast same turn as drawn
35%
The "good card" funnel
453 brought · 207 playersBrought to game
453
Ever drawn
87
Reached battlefield
48
Still on board at game end
37
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.9pp
Players who cast this card win 31% of the time (n=42) , vs 19% when it never left the library (n=321).
When players drew this card but left it in hand, they won 25% (n=33).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.8pp; 95% confidence interval -1.9pp to +25.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
91 instances2.2%
Library
40.7%
Battlefield
16.5%
Graveyard
3.3%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
77 decks
-
2
Krenko, Mob Boss
24 decks
-
3
Szarel, Genesis Shepherd
15 decks
-
4
Shadow the Hedgehog
10 decks
-
5
Esika, God of the Tree // The Prismatic Bridge
5 decks
-
6
Rakdos, Lord of Riots
5 decks
-
7
Kaalia of the Vast
4 decks
-
8
Raggadragga, Goreguts Boss
4 decks
-
9
Sonic the Hedgehog
4 decks
-
10
Ares, God of War
3 decks
Card text
Hammer of Purphoros
Legendary Enchantment Artifact
Creatures you control have haste.

,
, Sacrifice a land: Create a 3/3 colorless Golem enchantment artifact creature token.
Edge of Eternities Commander (EOC)
·
Rare
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Illustrated by Yeong-Hao Han
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.