Card Preview
Haru, Hidden Talent
Times Brought
130
Decks Running
68
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Haru, Hidden Talent
Legendary Creature — Human Peasant Ally
Whenever another Ally you control enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
1 / 1
Avatar: The Last Airbender (TLA)
·
Uncommon
·
Illustrated by Mitori
Final zone distribution
32 instances34.4%
Battlefield
34.4%
Graveyard
6.3%
Exile
25.0%
Hand
Commanders that played this card
in tracked games-
1
Avatar Aang // Aang, Master of Elements
31 decks
-
2
Toph, the First Metalbender
15 decks
-
3
Katara, the Fearless
12 decks
-
4
Bumi, Unleashed
2 decks
-
5
Aang, at the Crossroads // Aang, Destined Savior
1 decks
-
6
Bumi, Eclectic Earthbender
1 decks
-
7
Rukarumel, Biologist
1 decks
-
8
Sin, Unending Cataclysm
1 decks
-
9
Suki, Kyoshi Warrior
1 decks
-
10
Toph, Greatest Earthbender
1 decks
The "good card" funnel
130 brought · 65 playersBrought to game
130
Ever drawn
31
Reached battlefield
24
Still on board at game end
11
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -14.0pp
Players who cast this card win 19% of the time (n=17) , vs 20% when it never left the library (n=76).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.3pp; 95% confidence interval -14.0pp to +11.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24
25%
T1
13%
T2
4%
T3
13%
T4
8%
T5
33%
T6-9
4%
T10+
Median
4.0
P25
2
· P75
7
· max
11
On curve
38%
(3 / 24 cast on T2)
Cast same turn as drawn
50%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.