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Part of Commander Legends: Battle for Baldur's Gate
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Legendary Enchantment — Background
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Haunted One
1%
Live Inclusion
Times Brought
319
Decks Running
147
Median Cast Turn
5
Drawn → Played
69%
Format
First-cast turn
n=81
0%
T1
7%
T2
11%
T3
25%
T4
15%
T5
37%
T6-9
5%
T10+
Median
5
P25
4
· P75
6
· max
13
On curve
19%
(9 / 81 cast on T3)
Cast same turn as drawn
29%
The "good card" funnel
319 brought · 146 playersBrought to game
319
Ever drawn
64
Reached battlefield
44
Still on board at game end
33
Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.4pp
Players who cast this card win 13% of the time (n=42) , vs 18% when it never left the library (n=214).
When players drew this card but left it in hand, they won 12% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -5.7pp; 95% confidence interval -16.4pp to +5.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
69 instances4.3%
Library
47.8%
Battlefield
18.8%
Graveyard
2.9%
Exile
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
59 decks
-
2
Marrow-Gnawer
36 decks
-
3
The Great Goblin
8 decks
-
4
Joel, Resolute Survivor
5 decks
-
5
Rat King, Verminister
4 decks
-
6
Burakos, Party Leader
3 decks
-
7
Karumonix, the Rat King
3 decks
-
8
Ashcoat of the Shadow Swarm
2 decks
-
9
Ellie, Brick Master
2 decks
-
10
Ellie, Vengeful Hunter
2 decks
Card text
Haunted One
Legendary Enchantment — Background
Commander creatures you own have "Whenever this creature becomes tapped, it and other creatures you control that share a creature type with it each get +2/+0 and gain undying until end of turn." (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Commander Legends: Battle for Baldur's Gate (CLB)
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Mythic
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Illustrated by Nicholas Elias
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.