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Part of Commander Legends: Battle for Baldur's Gate
Card Preview
Heap Gate
Land — Gate
·
Commander Legends: Battle for Baldur's Gate (CLB)
0%
Decklist Inclusion
Times Brought
200
Decks Running
82
In Decks
567
Decklist Inclusion
0%
Format
Final zone distribution
75 instances1.3%
Library
80.0%
Battlefield
8.0%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
Child of Alara
7 decks
-
2
Go-Shintai of Life's Origin
6 decks
-
3
Arixmethes, Slumbering Isle
5 decks
-
4
Nine-Fingers Keene
4 decks
-
5
Omo, Queen of Vesuva
4 decks
-
6
Tiamat
3 decks
-
7
Codie, Vociferous Codex
2 decks
-
8
Felothar the Steadfast
2 decks
-
9
Flubs, the Fool
2 decks
-
10
Hearthhull, the Worldseed
2 decks
The "good card" funnel
200 brought · 75 playersBrought to game
200
Ever drawn
71
Reached battlefield
65
Still on board at game end
60
Once cast, 92% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +13.0pp
Players who cast this card win 44% of the time (n=62) , vs 17% when it never left the library (n=113).
Observed gap +26.3pp; 95% confidence interval +13.0pp to +39.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=65
8%
T1
3%
T2
14%
T3
9%
T4
6%
T5
49%
T6-9
11%
T10+
Median
6
P25
4
· P75
8
· max
12
Cast same turn as drawn
48%
65 of 100 times cast
65%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.