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Part of The Lost Caverns of Ixalan
Live Play Data
Hidden Courtyard
Land — Cave
·
The Lost Caverns of Ixalan (LCI)
0%
Live Inclusion
Times Brought
133
Decks Running
82
Median Cast Turn
—
Drawn → Played
68%
Format
First-cast turn
n=19Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
133 brought · 79 playersBrought to game
133
Ever drawn
28
Reached battlefield
19
Still on board at game end
13
≥ -16.5pp
Players who cast this card win 24% of the time (n=19) , vs 20% when it never left the library (n=87).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.6pp; 95% confidence interval -16.5pp to +23.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
30 instances43.3%
Battlefield
23.3%
Graveyard
13.3%
Exile
20.0%
Hand
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
7 decks
-
2
Giada, Font of Hope
5 decks
-
3
Kellan, the Kid
4 decks
-
4
Whtz, the Bibliophile
4 decks
-
5
Anti-Venom, Horrifying Healer
3 decks
-
6
Gishath, Sun's Avatar
3 decks
-
7
Plargg, Dean of Chaos // Augusta, Dean of Order
3 decks
-
8
Anim Pakal, Thousandth Moon
2 decks
-
9
Arabella, Abandoned Doll
2 decks
-
10
Balan, Wandering Knight
2 decks
Card text
Hidden Courtyard
Land — Cave
This land enters tapped.
: Add
.

,
, Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
The Lost Caverns of Ixalan (LCI)
·
Common
·
Illustrated by Josu Solano
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.