collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
Hoarding Ogre card art
Live Play Data

Hoarding Ogre

{3} {R} · Creature — Ogre · Commander Legends: Battle for Baldur's Gate (CLB)
1%
Live Inclusion
Times Brought
322
Decks Running
165
Median Cast Turn
6.0
Drawn → Played
64%
Format

First-cast turn

n=34
0%
T1
0%
T2
6%
T3
18%
T4
12%
T5
53%
T6-9
12%
T10+
Median 6.0 P25 5 · P75 8 · max 13
On curve 24% (6 / 34 cast on T4) Cast same turn as drawn 29%

The "good card" funnel

322 brought · 162 players
Brought to game
322
Ever drawn
53
Reached battlefield
34
Still on board at game end
14

Once cast, 41% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -4.8pp

Players who cast this card win 26% of the time (n=28) , vs 14% when it never left the library (n=221).

When players drew this card but left it in hand, they won 5% (n=16).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.4pp; 95% confidence interval -4.8pp to +27.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

62 instances
1.6%
Library
22.6%
Battlefield
33.9%
Graveyard
16.1%
Exile

Commanders that played this card

in tracked games
Card text
Hoarding Ogre card

Hoarding Ogre

{3} {R}
Creature — Ogre
Whenever this creature attacks, roll a d20. 1—9 | Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") 10—19 | Create two Treasure tokens. 20 | Create three Treasure tokens.
3 / 3
Commander Legends: Battle for Baldur's Gate (CLB) · Common · Illustrated by Tuan Duong Chu

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.