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Part of Commander Legends: Battle for Baldur's Gate
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Artifact — Equipment // Sorcery — Adventure
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Horn of Valhalla // Ysgard's Call
0%
Live Inclusion
Times Brought
141
Decks Running
68
Median Cast Turn
6.0
Drawn → Played
70%
Format
First-cast turn
n=28
0%
T1
7%
T2
4%
T3
0%
T4
21%
T5
54%
T6-9
14%
T10+
Median
6.0
P25
5
· P75
9
· max
13
Cast same turn as drawn
19%
The "good card" funnel
141 brought · 62 playersBrought to game
141
Ever drawn
40
Reached battlefield
28
Still on board at game end
16
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -19.0pp
Players who cast this card win 29% of the time (n=25) , vs 29% when it never left the library (n=84).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.4pp; 95% confidence interval -19.0pp to +19.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
42 instances38.1%
Battlefield
19.0%
Graveyard
21.4%
Exile
21.4%
Hand
Commanders that played this card
in tracked games-
1
Baylen, the Haymaker
8 decks
-
2
Myrel, Shield of Argive
8 decks
-
3
Commander Mustard
3 decks
-
4
Gorion, Wise Mentor
3 decks
-
5
Mondrak, Glory Dominus
3 decks
-
6
Bast, Panther Goddess
2 decks
-
7
Darien, King of Kjeldor
2 decks
-
8
Minthara, Merciless Soul
2 decks
-
9
Squall, Gunblade Duelist
2 decks
-
10
Zurgo Stormrender
2 decks
Card text
Horn of Valhalla
Artifact — Equipment
Equipped creature gets +1/+1 for each creature you control.
Equip 
Ysgard's Call
Sorcery — Adventure
Create X 1/1 white Soldier creature tokens. (Then exile this card. You may cast the artifact later from exile.)
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by John Severin Brassell
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.