Live Play Data
Icy Blast
0%
Live Inclusion
Times Brought
200
Decks Running
90
Median Cast Turn
7.5
Drawn → Played
56%
Format
First-cast turn
n=28
0%
T1
0%
T2
4%
T3
0%
T4
11%
T5
79%
T6-9
7%
T10+
Median
7.5
P25
7
· P75
9
· max
11
Cast same turn as drawn
32%
The "good card" funnel
200 brought · 90 playersBrought to game
200
Ever drawn
50
Reached battlefield
28
Still on board at game end
1
≥ -3.2pp
Players who cast this card win 41% of the time (n=25) , vs 24% when it never left the library (n=133).
When players drew this card but left it in hand, they won 31% (n=18).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.8pp; 95% confidence interval -3.2pp to +36.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
56 instances5.4%
Library
1.8%
Battlefield
53.6%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Hylda of the Icy Crown
22 decks
-
2
Hinata, Dawn-Crowned
20 decks
-
3
Zimone, Infinite Analyst
14 decks
-
4
Zaxara, the Exemplary
11 decks
-
5
Jorn, God of Winter // Kaldring, the Rimestaff
4 decks
-
6
Jill, Shiva's Dominant // Shiva, Warden of Ice
3 decks
-
7
Arcanis the Omnipotent
2 decks
-
8
Isu the Abominable
2 decks
-
9
Ultros, Obnoxious Octopus
2 decks
-
10
Animar, Soul of Elements
1 decks
Card text
Icy Blast
Instant
Tap X target creatures.
Ferocious — If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.
Khans of Tarkir (KTK)
·
Rare
·
Illustrated by Eric Deschamps
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.