Live Play Data
Imoti, Celebrant of Bounty
2%
Live Inclusion
Times Brought
570
Decks Running
224
Median Cast Turn
5.0
Drawn → Played
65%
Format
First-cast turn
n=166
1%
T1
2%
T2
17%
T3
27%
T4
17%
T5
29%
T6-9
7%
T10+
Median
5.0
P25
4
· P75
6
· max
15
On curve
64%
(29 / 166 cast on T5)
Cast same turn as drawn
43%
The "good card" funnel
577 brought · 206 playersBrought to game
577
Ever drawn
140
Reached battlefield
91
Still on board at game end
44
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.8pp
Players who cast this card win 39% of the time (n=79) , vs 26% when it never left the library (n=354).
When players drew this card but left it in hand, they won 20% (n=44).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.8pp; 95% confidence interval +1.8pp to +23.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
148 instances3.4%
Library
29.7%
Battlefield
29.1%
Graveyard
9.5%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
28 decks
-
2
Maelstrom Wanderer
22 decks
-
3
Quandrix, the Proof
21 decks
-
4
Averna, the Chaos Bloom
19 decks
-
5
Kiora, Sovereign of the Deep
17 decks
-
6
Jodah, Archmage Eternal
16 decks
-
7
Yidris, Maelstrom Wielder
13 decks
-
8
Helga, Skittish Seer
10 decks
-
9
Kellan, the Kid
9 decks
-
10
Jegantha, the Wellspring
5 decks
Card text
Imoti, Celebrant of Bounty
Legendary Creature — Snake Druid
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Spells you cast with mana value 6 or greater have cascade.
3 / 1
Commander Legends (CMR)
·
Uncommon
·
Illustrated by Ekaterina Burmak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.