Card Preview
Imperious Perfect
1%
Decklist Inclusion
Times Brought
376
Decks Running
195
In Decks
1505
Decklist Inclusion
1%
Format
Card text
Imperious Perfect
Creature — Elf Warrior
Other Elves you control get +1/+1.
,
: Create a 1/1 green Elf Warrior creature token.
2 / 2
Foundations (FDN)
·
Uncommon
·
Illustrated by Scott M. Fischer
Final zone distribution
84 instances3.6%
Library
48.8%
Battlefield
25.0%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Lathril, Blade of the Elves
48 decks
-
2
High Perfect Morcant
24 decks
-
3
Maralen, Fae Ascendant
19 decks
-
4
Voja, Jaws of the Conclave
19 decks
-
5
Thranduil, the Elvenking
18 decks
-
6
Galadriel, Light of Valinor
14 decks
-
7
Marwyn, the Nurturer
7 decks
-
8
Freyalise, Llanowar's Fury
5 decks
-
9
Rhys the Redeemed
5 decks
-
10
Baeloth Barrityl, Entertainer
2 decks
The "good card" funnel
376 brought · 184 playersBrought to game
376
Ever drawn
75
Reached battlefield
59
Still on board at game end
41
Once cast, 69% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.6pp
Players who cast this card win 28% of the time (n=56) , vs 22% when it never left the library (n=263).
When players drew this card but left it in hand, they won 10% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.3pp; 95% confidence interval -6.6pp to +17.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=59
2%
T1
7%
T2
15%
T3
12%
T4
14%
T5
44%
T6-9
7%
T10+
Median
6
P25
4
· P75
8
· max
13
On curve
24%
(9 / 59 cast on T3)
Cast same turn as drawn
50%
59 of 100 times cast
59%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.