Incendiary Command card art
Live Play Data

Incendiary Command

{3} {R} {R} · Sorcery · Commander 2013 (C13)
0%
Live Inclusion
Times Brought
120
Decks Running
68
Median Cast Turn
—
Drawn → Played
26%
Format

First-cast turn

n=9

Not enough observed casts yet to show a reliable distribution.

The "good card" funnel

120 brought · 66 players
Brought to game
120
Ever drawn
35
Reached battlefield
9
Still on board at game end
1

Final zone distribution

38 instances
13.2%
Library
2.6%
Battlefield
42.1%
Graveyard
5.3%
Exile

Commanders that played this card

in tracked games
Card text
Incendiary Command card

Incendiary Command

{3} {R} {R}
Sorcery
Choose two — • Incendiary Command deals 4 damage to target player or planeswalker. • Incendiary Command deals 2 damage to each creature. • Destroy target nonbasic land. • Each player discards all the cards in their hand, then draws that many cards.
Commander 2013 (C13) · Rare · Illustrated by Wayne England

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.