Live Play Data
Infectious Bite
1%
Live Inclusion
Times Brought
670
Decks Running
307
Median Cast Turn
6
Drawn → Played
70%
Format
First-cast turn
n=81
0%
T1
2%
T2
14%
T3
12%
T4
17%
T5
37%
T6-9
17%
T10+
Median
6
P25
4
· P75
8
· max
17
On curve
2%
(2 / 81 cast on T2)
Cast same turn as drawn
33%
The "good card" funnel
670 brought · 285 playersBrought to game
670
Ever drawn
116
Reached battlefield
81
Still on board at game end
7
≥ -6.3pp
Players who cast this card win 20% of the time (n=77) , vs 18% when it never left the library (n=483).
When players drew this card but left it in hand, they won 15% (n=31).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.4pp; 95% confidence interval -6.3pp to +11.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
129 instances3.9%
Library
5.4%
Battlefield
58.1%
Graveyard
8.5%
Exile
Commanders that played this card
in tracked games-
1
Atraxa, Praetors' Voice
80 decks
-
2
Fynn, the Fangbearer
52 decks
-
3
The Serpent Society
52 decks
-
4
Ixhel, Scion of Atraxa
15 decks
-
5
Vishgraz, the Doomhive
12 decks
-
6
High Perfect Morcant
11 decks
-
7
Shelob, Child of Ungoliant
7 decks
-
8
Yuna, Grand Summoner
7 decks
-
9
Legolas, Master Archer
6 decks
-
10
Agent Frank Horrigan
5 decks
Card text
Infectious Bite
Instant
Target creature you control deals damage equal to its power to target creature you don't control. Each opponent gets a poison counter.
Phyrexia: All Will Be One (ONE)
·
Uncommon
·
Illustrated by Campbell White
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.