collections_bookmark Part of Secrets of Strixhaven
Inspired Skypainter // Maestro's Gift card art
Live Play Data

Inspired Skypainter // Maestro's Gift

{U} {R} {3} {U} {R} · Creature — Lizard Wizard // Sorcery · Secrets of Strixhaven Commander (SOC)
1%
Live Inclusion
Times Brought
260
Decks Running
137
Median Cast Turn
6.0
Drawn → Played
72%
Format

First-cast turn

n=44
0%
T1
23%
T2
7%
T3
9%
T4
7%
T5
48%
T6-9
7%
T10+
Median 6.0 P25 3 · P75 7 · max 12
On curve 23% (10 / 44 cast on T2) Cast same turn as drawn 22%

The "good card" funnel

260 brought · 127 players
Brought to game
260
Ever drawn
61
Reached battlefield
44
Still on board at game end
16

Once cast, 36% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -2.5pp

Players who cast this card win 39% of the time (n=41) , vs 25% when it never left the library (n=178).

When players drew this card but left it in hand, they won 38% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +13.6pp; 95% confidence interval -2.5pp to +29.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

65 instances
1.5%
Library
24.6%
Battlefield
50.8%
Graveyard
6.2%
Exile
Card text
Inspired Skypainter // Maestro's Gift card

Inspired Skypainter

{U} {R}
Creature — Lizard Wizard
Flying When this creature enters and whenever one or more creature tokens you control deal combat damage to a player, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
2 / 2

Maestro's Gift

{3} {U} {R}
Sorcery
Create a token that's a copy of target creature you control. That token gains haste until end of turn.
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by April Prime

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.