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Part of Commander Legends: Battle for Baldur's Gate
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Legendary Enchantment — Background
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Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Inspiring Leader
1%
Live Inclusion
Times Brought
272
Decks Running
139
Median Cast Turn
5.0
Drawn → Played
58%
Format
First-cast turn
n=62
0%
T1
5%
T2
13%
T3
13%
T4
26%
T5
35%
T6-9
8%
T10+
Median
5.0
P25
4
· P75
7
· max
11
On curve
18%
(8 / 62 cast on T3)
Cast same turn as drawn
18%
The "good card" funnel
272 brought · 143 playersBrought to game
272
Ever drawn
64
Reached battlefield
37
Still on board at game end
31
Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.3pp
Players who cast this card win 35% of the time (n=35) , vs 20% when it never left the library (n=187).
When players drew this card but left it in hand, they won 11% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.3pp; 95% confidence interval -0.3pp to +31.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
67 instances46.3%
Battlefield
16.4%
Graveyard
3.0%
Exile
34.3%
Hand
Commanders that played this card
in tracked games-
1
Ekthi, Contaminator Priest
9 decks
-
2
Mr. House, President and CEO
7 decks
-
3
Myrel, Shield of Argive
7 decks
-
4
Rin and Seri, Inseparable
6 decks
-
5
Mog, Moogle Warrior
5 decks
-
6
Hazezon, Shaper of Sand
4 decks
-
7
Lucy MacLean, Positively Armed
4 decks
-
8
Polukranos Reborn // Polukranos, Engine of Ruin
4 decks
-
9
Alela, Artful Provocateur
3 decks
-
10
Anim Pakal, Thousandth Moon
3 decks
Card text
Inspiring Leader
Legendary Enchantment — Background
Commander creatures you own have "Creature tokens you control get +2/+2."
Commander Legends: Battle for Baldur's Gate (CLB)
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Uncommon
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Illustrated by Stephen Stark
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.