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Intrepid Stablemaster card art
Card Preview

Intrepid Stablemaster

{1} {G} · Creature — Human Scout · Outlaws of Thunder Junction (OTJ)
0%
Decklist Inclusion
Times Brought
84
Decks Running
40
In Decks
140
Decklist Inclusion
0%
Format
Card text
Intrepid Stablemaster card

Intrepid Stablemaster

{1} {G}
Creature — Human Scout
Reach {T}: Add {G}. {T}: Add two mana of any one color. Spend this mana only to cast Mount or Vehicle spells.
2 / 2
Outlaws of Thunder Junction (OTJ) · Uncommon · Illustrated by Svetlin Velinov

Final zone distribution

26 instances

Not enough tracked games yet to show a reliable final-zone breakdown.

Commanders that played this card

in tracked games

The "good card" funnel

84 brought · 38 players
Brought to game
84
Ever drawn
22
Reached battlefield
15
Still on board at game end
6

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.