Live Play Data
Izzet Guildgate
Land — Gate
·
Foundations (FDN)
3%
Live Inclusion
Times Brought
608
Decks Running
249
Median Cast Turn
4
Drawn → Played
80%
Format
First-cast turn
n=137
18%
T1
15%
T2
8%
T3
10%
T4
7%
T5
32%
T6-9
9%
T10+
Median
4
P25
2
· P75
7
· max
20
Cast same turn as drawn
62%
The "good card" funnel
622 brought · 233 playersBrought to game
622
Ever drawn
172
Reached battlefield
137
Still on board at game end
122
Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.0pp
Players who cast this card win 34% of the time (n=128) , vs 21% when it never left the library (n=373).
When players drew this card but left it in hand, they won 26% (n=31).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.8pp; 95% confidence interval +5.0pp to +22.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
186 instances0.5%
Library
65.6%
Battlefield
16.7%
Graveyard
3.8%
Exile
Commanders that played this card
in tracked games-
1
Child of Alara
19 decks
-
2
Go-Shintai of Life's Origin
13 decks
-
3
Vivi Ornitier
12 decks
-
4
Ovika, Enigma Goliath
7 decks
-
5
The Wandering Minstrel
7 decks
-
6
Codie, Vociferous Codex
6 decks
-
7
Niv-Mizzet, Parun
6 decks
-
8
Ramos, Dragon Engine
6 decks
-
9
The Ur-Dragon
6 decks
-
10
Kynaios and Tiro of Meletis
5 decks
Card text
Izzet Guildgate
Land — Gate
This land enters tapped.
: Add
or
.
Foundations (FDN)
·
Common
·
Illustrated by Kirsten Zirngibl
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.