Live Play Data
Izzet Guildgate
Land — Gate
·
Foundations (FDN)
3%
Live Inclusion
Times Brought
273
Decks Running
116
Median Cast Turn
5
Drawn → Played
79%
Format
First-cast turn
n=61
15%
T1
13%
T2
11%
T3
8%
T4
3%
T5
38%
T6-9
11%
T10+
Median
5
P25
2
· P75
8
· max
20
Cast same turn as drawn
65%
The "good card" funnel
280 brought · 109 playersBrought to game
280
Ever drawn
77
Reached battlefield
61
Still on board at game end
51
Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.4pp
Players who cast this card win 37% of the time (n=58) , vs 23% when it never left the library (n=176).
When players drew this card but left it in hand, they won 13% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.4pp; 95% confidence interval +0.4pp to +26.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
81 instances1.2%
Library
63.0%
Battlefield
14.8%
Graveyard
2.5%
Exile
Commanders that played this card
in tracked games-
1
Child of Alara
7 decks
-
2
Vivi Ornitier
6 decks
-
3
Go-Shintai of Life's Origin
5 decks
-
4
Ovika, Enigma Goliath
5 decks
-
5
The Ur-Dragon
5 decks
-
6
Kenrith, the Returned King
4 decks
-
7
Nekusar, the Mindrazer
4 decks
-
8
Ramos, Dragon Engine
4 decks
-
9
Codie, Vociferous Codex
3 decks
-
10
Ghyrson Starn, Kelermorph
3 decks
Card text
Izzet Guildgate
Land — Gate
This land enters tapped.
: Add
or
.
Foundations (FDN)
·
Common
·
Illustrated by Kirsten Zirngibl
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.