Live Play Data
Jinxed Idol
0%
Live Inclusion
Times Brought
177
Decks Running
105
Median Cast Turn
8
Drawn → Played
63%
Format
First-cast turn
n=35
0%
T1
6%
T2
0%
T3
17%
T4
3%
T5
57%
T6-9
17%
T10+
Median
8
P25
5
· P75
9
· max
12
On curve
6%
(2 / 35 cast on T2)
Cast same turn as drawn
26%
The "good card" funnel
177 brought · 99 playersBrought to game
177
Ever drawn
56
Reached battlefield
35
Still on board at game end
25
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.6pp
Players who cast this card win 17% of the time (n=33) , vs 18% when it never left the library (n=105).
When players drew this card but left it in hand, they won 13% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.4pp; 95% confidence interval -15.6pp to +12.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
60 instances6.7%
Library
41.7%
Battlefield
18.3%
Graveyard
1.7%
Exile
Commanders that played this card
in tracked games-
1
Darien, King of Kjeldor
34 decks
-
2
Iroh, Tea Master
24 decks
-
3
Zedruu the Greathearted
16 decks
-
4
Zidane, Tantalus Thief
9 decks
-
5
Blim, Comedic Genius
5 decks
-
6
Stiltzkin, Moogle Merchant
3 decks
-
7
Olinda the Oblivious
2 decks
-
8
Piru, the Volatile
2 decks
-
9
Xantcha, Sleeper Agent
2 decks
-
10
Atla Palani, Nest Tender
1 decks
Card text
Jinxed Idol
Artifact
At the beginning of your upkeep, this artifact deals 2 damage to you.
Sacrifice a creature: Target opponent gains control of this artifact.
Tempest Remastered (TPR)
·
Rare
·
Illustrated by John Matson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.