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Part of Starter Commander Decks
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Creature — Bird Soldier
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Commander Legends (CMR)
Live Play Data
Kangee's Lieutenant
0%
Live Inclusion
Times Brought
127
Decks Running
63
Median Cast Turn
6.0
Drawn → Played
81%
Format
First-cast turn
n=26
8%
T1
0%
T2
15%
T3
19%
T4
4%
T5
38%
T6-9
15%
T10+
Median
6.0
P25
4
· P75
8
· max
22
On curve
23%
(4 / 26 cast on T3)
Cast same turn as drawn
56%
The "good card" funnel
127 brought · 62 playersBrought to game
127
Ever drawn
32
Reached battlefield
26
Still on board at game end
14
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.3pp
Players who cast this card win 20% of the time (n=24) , vs 18% when it never left the library (n=84).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.3pp; 95% confidence interval -16.3pp to +18.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
32 instances3.1%
Library
43.8%
Battlefield
21.9%
Graveyard
9.4%
Exile
Commanders that played this card
in tracked games-
1
Isperia, Supreme Judge
19 decks
-
2
Kastral, the Windcrested
12 decks
-
3
Kangee, Sky Warden
11 decks
-
4
Choco, Seeker of Paradise
2 decks
-
5
Derevi, Empyrial Tactician
2 decks
-
6
Errant and Giada
2 decks
-
7
Gwaihir the Windlord
2 decks
-
8
Inniaz, the Gale Force
2 decks
-
9
Momo, Friendly Flier
2 decks
-
10
Akim, the Soaring Wind
1 decks
Card text
Kangee's Lieutenant
Creature — Bird Soldier
Flying
Whenever this creature attacks, attacking creatures with flying get +1/+1 until end of turn.
Encore 
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
1 / 1
Commander Legends (CMR)
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Uncommon
·
Illustrated by Randy Vargas
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.