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Kenrith, the Returned King card art
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Kenrith, the Returned King

{4} {W} · Legendary Creature — Human Noble · The List (PLST)
0%
Decklist Inclusion
Times Brought
250
Decks Running
96
In Decks
520
Decklist Inclusion
0%
Format
Card text
Kenrith, the Returned King card

Kenrith, the Returned King

{4} {W}
Legendary Creature — Human Noble
{R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a card. {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control.
5 / 5
The List (PLST) · Mythic · Illustrated by Kieran Yanner

Final zone distribution

159 instances
1.3%
Library
51.6%
Battlefield
6.3%
Graveyard
1.3%
Exile

The "good card" funnel

250 brought · 91 players
Brought to game
250
Ever drawn
43
Reached battlefield
32
Still on board at game end
82

Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.3pp

Players who cast this card win 43% of the time (n=30) , vs 23% when it never left the library (n=149).

Observed gap +19.5pp; 95% confidence interval +1.3pp to +37.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=32
0%
T1
3%
T2
3%
T3
13%
T4
13%
T5
53%
T6-9
16%
T10+
Median 7.0 P25 5 · P75 9 · max 12
On curve 31% (4 / 32 cast on T5) Cast same turn as drawn 22%
32 of 100 times cast 32%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.