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Kenrith, the Returned King card art
Live Play Data

Kenrith, the Returned King

{4} {W} · Legendary Creature — Human Noble · The List (PLST)
7%
Live Inclusion
Times Brought
250
Decks Running
96
Median Cast Turn
7.0
Drawn → Played
74%
Format

First-cast turn

n=32
0%
T1
3%
T2
3%
T3
13%
T4
13%
T5
53%
T6-9
16%
T10+
Median 7.0 P25 5 · P75 9 · max 12
On curve 31% (4 / 32 cast on T5) Cast same turn as drawn 22%

The "good card" funnel

250 brought · 91 players
Brought to game
250
Ever drawn
43
Reached battlefield
32
Still on board at game end
82

Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.3pp

Players who cast this card win 43% of the time (n=30) , vs 23% when it never left the library (n=149).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +19.5pp; 95% confidence interval +1.3pp to +37.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

159 instances
1.3%
Library
51.6%
Battlefield
6.3%
Graveyard
1.3%
Exile

Commanders that played this card

in tracked games
Card text
Kenrith, the Returned King card

Kenrith, the Returned King

{4} {W}
Legendary Creature — Human Noble
{R}: All creatures gain trample and haste until end of turn. {1}{G}: Put a +1/+1 counter on target creature. {2}{W}: Target player gains 5 life. {3}{U}: Target player draws a card. {4}{B}: Put target creature card from a graveyard onto the battlefield under its owner's control.
5 / 5
The List (PLST) · Mythic · Illustrated by Kieran Yanner

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.