Live Play Data
Kinnan, Bonder Prodigy
3%
Live Inclusion
Times Brought
834
Decks Running
312
Median Cast Turn
3
Drawn → Played
76%
Format
First-cast turn
n=391
17%
T1
30%
T2
17%
T3
10%
T4
8%
T5
14%
T6-9
4%
T10+
Median
3
P25
2
· P75
5
· max
17
On curve
47%
(116 / 391 cast on T2)
Cast same turn as drawn
50%
The "good card" funnel
834 brought · 286 playersBrought to game
834
Ever drawn
245
Reached battlefield
185
Still on board at game end
132
Once cast, 71% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +13.3pp
Players who cast this card win 46% of the time (n=170) , vs 25% when it never left the library (n=482).
When players drew this card but left it in hand, they won 46% (n=45).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +21.1pp; 95% confidence interval +13.3pp to +28.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
268 instances3.7%
Library
49.3%
Battlefield
21.3%
Graveyard
4.9%
Exile
Commanders that played this card
in tracked games-
1
Sisay, Weatherlight Captain
26 decks
-
2
Esika, God of the Tree // The Prismatic Bridge
17 decks
-
3
Kenrith, the Returned King
16 decks
-
4
Thrasios, Triton Hero
13 decks
-
5
Jodah, the Unifier
11 decks
-
6
Ms. Bumbleflower
11 decks
-
7
The Ur-Dragon
10 decks
-
8
Ulalek, Fused Atrocity
10 decks
-
9
Helga, Skittish Seer
8 decks
-
10
Rograkh, Son of Rohgahh
8 decks
Card text
Kinnan, Bonder Prodigy
Legendary Creature — Human Druid
Whenever you tap a nonland permanent for mana, add one mana of any type that permanent produced.


: Look at the top five cards of your library. You may put a non-Human creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
2 / 2
Ikoria: Lair of Behemoths (IKO)
·
Mythic
·
Illustrated by Jason Rainville
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.