Knuckles the Echidna card art
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Knuckles the Echidna

{2} {R} {R} · Legendary Creature — Echidna Warrior · Secret Lair Drop (SLD)
1%
Decklist Inclusion
Times Brought
476
Decks Running
232
In Decks
1140
Decklist Inclusion
1%
Format
Card text
Knuckles the Echidna card

Knuckles the Echidna

{2} {R} {R}
Legendary Creature — Echidna Warrior
Double strike, trample, haste Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Treasure Hunter — At the beginning of your upkeep, if you control thirty or more artifacts, you win the game.
2 / 4
Secret Lair Drop (SLD) · Mythic · Illustrated by Tyler Walpole

Final zone distribution

126 instances
1.6%
Library
42.1%
Battlefield
27.0%
Graveyard
5.6%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

476 brought · 220 players
Brought to game
476
Ever drawn
92
Reached battlefield
64
Still on board at game end
53

Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.9pp

Players who cast this card win 29% of the time (n=62) , vs 24% when it never left the library (n=305).

When players drew this card but left it in hand, they won 16% (n=24) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +4.4pp; 95% confidence interval -6.9pp to +15.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=64
0%
T1
2%
T2
13%
T3
14%
T4
11%
T5
47%
T6-9
14%
T10+
Median 6.0 P25 4 · P75 8 · max 15
On curve 28% (9 / 64 cast on T4) Cast same turn as drawn 25%
64 of 100 times cast 64%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.