Card Preview
Krark, the Thumbless
0%
Decklist Inclusion
Times Brought
141
Decks Running
60
In Decks
579
Decklist Inclusion
0%
Format
Card text
Krark, the Thumbless
Legendary Creature — Goblin Wizard
Whenever you cast an instant or sorcery spell, flip a coin. If you lose the flip, return that spell to its owner's hand. If you win the flip, copy that spell, and you may choose new targets for the copy.
Partner (You can have two commanders if both have partner.)
2 / 2
Commander Legends (CMR)
·
Rare
·
Illustrated by Mathias Kollros
Final zone distribution
56 instances42.9%
Battlefield
32.1%
Graveyard
1.8%
Exile
14.3%
Hand
Commanders that played this card
in tracked games-
1
Zndrsplt, Eye of Wisdom
19 decks
-
2
Krark, the Thumbless
12 decks
-
3
Okaun, Eye of Chaos
12 decks
-
4
Yusri, Fortune's Flame
7 decks
-
5
Gandalf, Party Guest
3 decks
-
6
Fire Lord Azula
2 decks
-
7
Kalamax, the Stormsire
2 decks
-
8
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
2 decks
-
9
Urabrask // The Great Work
2 decks
-
10
Zada, Hedron Grinder
2 decks
The "good card" funnel
141 brought · 77 playersBrought to game
141
Ever drawn
38
Reached battlefield
26
Still on board at game end
24
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.3pp
Players who cast this card win 29% of the time (n=23) , vs 21% when it never left the library (n=83).
Observed gap +8.3pp; 95% confidence interval -12.3pp to +28.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
0%
T1
23%
T2
0%
T3
23%
T4
12%
T5
35%
T6-9
8%
T10+
Median
5.0
P25
4
· P75
7
· max
12
On curve
23%
(6 / 26 cast on T2)
Cast same turn as drawn
52%
26 of 100 times cast
26%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.