Live Play Data
Kruphix, God of Horizons
1%
Live Inclusion
Times Brought
125
Decks Running
64
Median Cast Turn
5
Drawn → Played
58%
Format
First-cast turn
n=65
0%
T1
0%
T2
14%
T3
23%
T4
17%
T5
37%
T6-9
9%
T10+
Median
5
P25
4
· P75
7
· max
10
On curve
54%
(11 / 65 cast on T5)
The "good card" funnel
125 brought · 61 playersBrought to game
125
Ever drawn
38
Reached battlefield
22
Still on board at game end
18
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.8pp
Players who cast this card win 31% of the time (n=17) , vs 18% when it never left the library (n=69).
When players drew this card but left it in hand, they won 17% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.8pp; 95% confidence interval -9.8pp to +35.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
43 instances4.7%
Library
41.9%
Battlefield
16.3%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
Esika, God of the Tree // The Prismatic Bridge
17 decks
-
2
Jorn, God of Winter // Kaldring, the Rimestaff
7 decks
-
3
Child of Alara
4 decks
-
4
Kynaios and Tiro of Meletis
4 decks
-
5
Zaxara, the Exemplary
4 decks
-
6
Aesi, Tyrant of Gyre Strait
3 decks
-
7
Go-Shintai of Life's Origin
2 decks
-
8
Xyris, the Writhing Storm
2 decks
-
9
Adrix and Nev, Twincasters
1 decks
-
10
Angus Mackenzie
1 decks
Card text
Kruphix, God of Horizons
Legendary Enchantment Creature — God
Indestructible
As long as your devotion to green and blue is less than seven, Kruphix isn't a creature.
You have no maximum hand size.
If you would lose unspent mana, that mana becomes colorless instead.
4 / 7
Journey into Nyx (JOU)
·
Mythic
·
Illustrated by Daarken
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.