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Part of Commander Legends: Battle for Baldur's Gate
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Artifact
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Commander Legends: Battle for Baldur's Gate (CLB)
: Add
. When you spend this mana to cast a Dragon creature spell, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Live Play Data
Lapis Orb of Dragonkind
0%
Live Inclusion
Times Brought
164
Decks Running
71
Median Cast Turn
—
Drawn → Played
59%
Format
First-cast turn
n=19Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
164 brought · 70 playersBrought to game
164
Ever drawn
32
Reached battlefield
19
Still on board at game end
18
≥ -8.7pp
Players who cast this card win 40% of the time (n=17) , vs 26% when it never left the library (n=112).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.7pp; 95% confidence interval -8.7pp to +36.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
37 instances2.7%
Library
48.6%
Battlefield
13.5%
Graveyard
10.8%
Exile
Commanders that played this card
in tracked games-
1
Miirym, Sentinel Wyrm
12 decks
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2
The Ur-Dragon
12 decks
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3
Ureni of the Unwritten
9 decks
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4
Tiamat
6 decks
-
5
Firkraag, Cunning Instigator
4 decks
-
6
Sarkhan, Soul Aflame
3 decks
-
7
Sivitri, Dragon Master
3 decks
-
8
Ganax, Astral Hunter
2 decks
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9
Ojutai, Soul of Winter
2 decks
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10
Scion of the Ur-Dragon
2 decks
Card text
Lapis Orb of Dragonkind
Artifact
Commander Legends: Battle for Baldur's Gate (CLB)
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Common
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Illustrated by Olena Richards
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.