Live Play Data
Lord Skitter, Sewer King
1%
Live Inclusion
Times Brought
457
Decks Running
212
Median Cast Turn
5.0
Drawn → Played
71%
Format
First-cast turn
n=80
3%
T1
11%
T2
15%
T3
10%
T4
13%
T5
36%
T6-9
13%
T10+
Median
5.0
P25
3
· P75
8
· max
15
On curve
29%
(12 / 80 cast on T3)
Cast same turn as drawn
39%
The "good card" funnel
457 brought · 192 playersBrought to game
457
Ever drawn
110
Reached battlefield
78
Still on board at game end
42
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.0pp
Players who cast this card win 32% of the time (n=69) , vs 20% when it never left the library (n=291).
When players drew this card but left it in hand, they won 16% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.5pp; 95% confidence interval +0.0pp to +23.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
123 instances0.8%
Library
34.1%
Battlefield
28.5%
Graveyard
9.8%
Exile
Commanders that played this card
in tracked games-
1
Marrow-Gnawer
48 decks
-
2
Vren, the Relentless
27 decks
-
3
Karumonix, the Rat King
19 decks
-
4
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
19 decks
-
5
Rat King, Verminister
18 decks
-
6
Wick, the Whorled Mind
18 decks
-
7
Ayara, First of Locthwain
7 decks
-
8
Ashcoat of the Shadow Swarm
6 decks
-
9
Caesar, Legion's Emperor
6 decks
-
10
Totentanz, Swarm Piper
4 decks
Card text
Lord Skitter, Sewer King
Legendary Creature — Rat Noble
Whenever another Rat you control enters, exile up to one target card from an opponent's graveyard.
At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This token can't block."
3 / 3
Wilds of Eldraine (WOE)
·
Rare
·
Illustrated by Jesper Ejsing
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.