Live Play Data
Lunarch Veteran // Luminous Phantom
Creature — Human Cleric // Creature — Spirit Cleric
·
Innistrad Remastered (INR)
1%
Live Inclusion
Times Brought
280
Decks Running
141
Median Cast Turn
6
Drawn → Played
84%
Format
First-cast turn
n=61
23%
T1
5%
T2
5%
T3
11%
T4
5%
T5
39%
T6-9
11%
T10+
Median
6
P25
2
· P75
8
· max
15
On curve
23%
(14 / 61 cast on T1)
Cast same turn as drawn
53%
The "good card" funnel
280 brought · 136 playersBrought to game
280
Ever drawn
73
Reached battlefield
61
Still on board at game end
37
Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.5pp
Players who cast this card win 31% of the time (n=58) , vs 24% when it never left the library (n=180).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.0pp; 95% confidence interval -5.5pp to +19.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
79 instances46.8%
Battlefield
32.9%
Graveyard
10.1%
Exile
10.1%
Hand
Commanders that played this card
in tracked games-
1
Amalia Benavides Aguirre
12 decks
-
2
Hope Estheim
12 decks
-
3
Darien, King of Kjeldor
10 decks
-
4
Karlov of the Ghost Council
8 decks
-
5
Minwu, White Mage
6 decks
-
6
Trelasarra, Moon Dancer
5 decks
-
7
Aerith Gainsborough
4 decks
-
8
Bilbo, Birthday Celebrant
4 decks
-
9
Bre of Clan Stoutarm
3 decks
-
10
Lathiel, the Bounteous Dawn
3 decks
Card text
Lunarch Veteran
Creature — Human Cleric
Whenever another creature you control enters, you gain 1 life.
Disturb 
(You may cast this card from your graveyard transformed for its disturb cost.)
1 / 1
Luminous Phantom
Creature — Spirit Cleric
Flying
Whenever another creature you control leaves the battlefield, you gain 1 life.
If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.
1 / 1
Innistrad Remastered (INR)
·
Common
·
Illustrated by Igor Kieryluk
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.