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Mace of the Valiant card art
Live Play Data

Mace of the Valiant

{2} {W} · Artifact — Equipment · Foundations Jumpstart (J25)
0%
Live Inclusion
Times Brought
171
Decks Running
64
Median Cast Turn
5.5
Drawn → Played
62%
Format

First-cast turn

n=24
0%
T1
0%
T2
21%
T3
13%
T4
17%
T5
38%
T6-9
13%
T10+
Median 5.5 P25 4 · P75 8 · max 13
On curve 21% (5 / 24 cast on T3) Cast same turn as drawn 38%

The "good card" funnel

171 brought · 65 players
Brought to game
171
Ever drawn
39
Reached battlefield
24
Still on board at game end
16

Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +3.0pp

Players who cast this card win 47% of the time (n=23) , vs 25% when it never left the library (n=119).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +21.9pp; 95% confidence interval +3.0pp to +40.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

42 instances
9.5%
Library
38.1%
Battlefield
14.3%
Graveyard
4.8%
Exile

Commanders that played this card

in tracked games
Card text
Mace of the Valiant card

Mace of the Valiant

{2} {W}
Artifact — Equipment
Equipped creature gets +1/+1 for each charge counter on this Equipment and has vigilance. (Attacking doesn't cause it to tap.) Whenever a creature you control enters, put a charge counter on this Equipment. Equip {3}
Foundations Jumpstart (J25) · Rare · Illustrated by Aaron Miller

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.