Live Play Data
Mana Echoes
1%
Live Inclusion
Times Brought
617
Decks Running
259
Median Cast Turn
6
Drawn → Played
57%
Format
First-cast turn
n=85
0%
T1
2%
T2
8%
T3
16%
T4
18%
T5
49%
T6-9
6%
T10+
Median
6
P25
4
· P75
7
· max
12
On curve
27%
(14 / 85 cast on T4)
Cast same turn as drawn
26%
The "good card" funnel
617 brought · 237 playersBrought to game
617
Ever drawn
149
Reached battlefield
85
Still on board at game end
63
Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.0pp
Players who cast this card win 35% of the time (n=78) , vs 27% when it never left the library (n=391).
When players drew this card but left it in hand, they won 28% (n=58).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.3pp; 95% confidence interval -3.0pp to +17.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
163 instances4.9%
Library
38.7%
Battlefield
15.3%
Graveyard
8.0%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
86 decks
-
2
The First Sliver
30 decks
-
3
Sliver Overlord
24 decks
-
4
Bello, Bard of the Brambles
19 decks
-
5
Ashling, the Limitless
13 decks
-
6
Morophon, the Boundless
6 decks
-
7
Ovika, Enigma Goliath
5 decks
-
8
Xyris, the Writhing Storm
5 decks
-
9
Ingris Stingerquill
4 decks
-
10
Sliver Queen
4 decks
Card text
Mana Echoes
Enchantment
Whenever a creature enters, you may add an amount of
equal to the number of creatures you control that share a creature type with it.
Double Masters (2XM)
·
Mythic
·
Illustrated by Christopher Moeller
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.