auto_awesome
#2 in Red Commander Staples
·
Enchantment
·
Double Masters (2XM)
Card Preview
Mana Echoes
0%
Decklist Inclusion
Times Brought
149
Decks Running
83
In Decks
595
Decklist Inclusion
0%
Format
Card text
Mana Echoes
Enchantment
Whenever a creature enters, you may add an amount of
equal to the number of creatures you control that share a creature type with it.
Double Masters (2XM)
·
Mythic
·
Illustrated by Christopher Moeller
Final zone distribution
39 instances2.6%
Library
38.5%
Battlefield
15.4%
Graveyard
10.3%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
28 decks
-
2
Sliver Overlord
9 decks
-
3
The First Sliver
9 decks
-
4
Bello, Bard of the Brambles
4 decks
-
5
Ashling, the Limitless
3 decks
-
6
Morophon, the Boundless
3 decks
-
7
Ovika, Enigma Goliath
2 decks
-
8
The Great Goblin
2 decks
-
9
Cadric, Soul Kindler
1 decks
-
10
Captain America, Team Leader
1 decks
The "good card" funnel
149 brought · 80 playersBrought to game
149
Ever drawn
36
Reached battlefield
20
Still on board at game end
15
Once cast, 75% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +8.2pp
Players who cast this card win 56% of the time (n=20) , vs 27% when it never left the library (n=98).
When players drew this card but left it in hand, they won 33% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +28.3pp; 95% confidence interval +8.2pp to +48.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
0%
T1
0%
T2
0%
T3
10%
T4
20%
T5
65%
T6-9
5%
T10+
Median
6.0
P25
5
· P75
8
· max
12
On curve
10%
(2 / 20 cast on T4)
20 of 100 times cast
20%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.