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Part of Tales of Middle-earth
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Enchantment
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The Lord of the Rings: Tales of Middle-earth (LTR)
Live Play Data
March from the Black Gate
1%
Live Inclusion
Times Brought
345
Decks Running
158
Median Cast Turn
4.5
Drawn → Played
74%
Format
First-cast turn
n=54
2%
T1
15%
T2
13%
T3
20%
T4
6%
T5
35%
T6-9
9%
T10+
Median
4.5
P25
3
· P75
8
· max
16
On curve
17%
(8 / 54 cast on T2)
Cast same turn as drawn
34%
The "good card" funnel
345 brought · 142 playersBrought to game
345
Ever drawn
73
Reached battlefield
54
Still on board at game end
34
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.1pp
Players who cast this card win 22% of the time (n=52) , vs 14% when it never left the library (n=216).
When players drew this card but left it in hand, they won 22% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.9pp; 95% confidence interval -3.1pp to +18.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
96 instances2.1%
Library
35.4%
Battlefield
38.5%
Graveyard
8.3%
Exile
Commanders that played this card
in tracked games-
1
Sauron, the Dark Lord
94 decks
-
2
The Great Goblin
25 decks
-
3
Saruman, the White Hand
11 decks
-
4
Sauron, Lord of the Rings
7 decks
-
5
Zurgo Helmsmasher
4 decks
-
6
Great Goblin, Foul-Hearted
2 decks
-
7
Akul the Unrepentant
1 decks
-
8
Marchesa, the Black Rose
1 decks
-
9
Massacre Girl, Known Killer
1 decks
-
10
Olinda the Oblivious
1 decks
Card text
March from the Black Gate
Enchantment
When this enchantment enters and whenever an Army you control attacks, amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
The Lord of the Rings: Tales of Middle-earth (LTR)
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Uncommon
·
Illustrated by Victor Harmatiuk
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.