Markov Baron card art
Live Play Data

Markov Baron

{2} {B} · Creature — Vampire Noble · March of the Machine: The Aftermath (MAT)
1%
Live Inclusion
Times Brought
386
Decks Running
180
Median Cast Turn
6.0
Drawn → Played
78%
Format

First-cast turn

n=56
0%
T1
5%
T2
13%
T3
7%
T4
20%
T5
43%
T6-9
13%
T10+
Median 6.0 P25 5 · P75 8 · max 17
On curve 18% (7 / 56 cast on T3) Cast same turn as drawn 38%

The "good card" funnel

386 brought · 174 players
Brought to game
386
Ever drawn
72
Reached battlefield
56
Still on board at game end
33

Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.5pp

Players who cast this card win 24% of the time (n=52) , vs 20% when it never left the library (n=260).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.8pp; 95% confidence interval -8.5pp to +16.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

81 instances
3.7%
Library
40.7%
Battlefield
32.1%
Graveyard
7.4%
Exile
Card text
Markov Baron card

Markov Baron

{2} {B}
Creature — Vampire Noble
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Lifelink Other Vampires you control get +1/+1. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
2 / 2
March of the Machine: The Aftermath (MAT) · Uncommon · Illustrated by Ina Wong

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.