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Part of Modern Horizons 3
·
Sorcery
·
Modern Horizons 3 (MH3)
Live Play Data
Meltdown
0%
Live Inclusion
Times Brought
272
Decks Running
138
Median Cast Turn
7
Drawn → Played
57%
Format
First-cast turn
n=29
0%
T1
0%
T2
0%
T3
3%
T4
7%
T5
72%
T6-9
17%
T10+
Median
7
P25
6
· P75
9
· max
16
Cast same turn as drawn
21%
The "good card" funnel
272 brought · 134 playersBrought to game
272
Ever drawn
51
Reached battlefield
29
Still on board at game end
2
≥ -11.8pp
Players who cast this card win 26% of the time (n=26) , vs 21% when it never left the library (n=188).
When players drew this card but left it in hand, they won 25% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.5pp; 95% confidence interval -11.8pp to +22.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
54 instances3.7%
Library
3.7%
Battlefield
63.0%
Graveyard
1.9%
Exile
Commanders that played this card
in tracked games-
1
Kibo, Uktabi Prince
72 decks
-
2
Jaws, Relentless Predator
37 decks
-
3
Toph, the First Metalbender
3 decks
-
4
Ruric Thar, the Unbowed
2 decks
-
5
Ashling, Rekindled // Ashling, Rimebound
1 decks
-
6
Atla Palani, Nest Tender
1 decks
-
7
Avatar Aang // Aang, Master of Elements
1 decks
-
8
Bifur, Melodic Rider
1 decks
-
9
Deadpool, Trading Card
1 decks
-
10
Hearthhull, the Worldseed
1 decks
Card text
Meltdown
Sorcery
Destroy each artifact with mana value X or less.
Modern Horizons 3 (MH3)
·
Uncommon
·
Illustrated by Donato Giancola
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.