Live Play Data
Metallurgic Summonings
1%
Live Inclusion
Times Brought
230
Decks Running
101
Median Cast Turn
6
Drawn → Played
46%
Format
First-cast turn
n=29
0%
T1
3%
T2
7%
T3
7%
T4
28%
T5
52%
T6-9
3%
T10+
Median
6
P25
5
· P75
9
· max
10
On curve
45%
(8 / 29 cast on T5)
Cast same turn as drawn
21%
The "good card" funnel
230 brought · 96 playersBrought to game
230
Ever drawn
63
Reached battlefield
29
Still on board at game end
19
Once cast, 66% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.8pp
Players who cast this card win 34% of the time (n=28) , vs 18% when it never left the library (n=139).
When players drew this card but left it in hand, they won 26% (n=31).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.7pp; 95% confidence interval -2.8pp to +34.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
72 instances8.3%
Library
26.4%
Battlefield
23.6%
Graveyard
6.9%
Exile
Commanders that played this card
in tracked games-
1
Eluge, the Shoreless Sea
11 decks
-
2
Quandrix, the Proof
6 decks
-
3
Hinata, Dawn-Crowned
5 decks
-
4
Anhelo, the Painter
4 decks
-
5
Ashling, Rekindled // Ashling, Rimebound
3 decks
-
6
Baral, Chief of Compliance
3 decks
-
7
Magnus the Red
3 decks
-
8
Veyran, Voice of Duality
3 decks
-
9
Aragorn, the Uniter
2 decks
-
10
Bohn, Beguiling Balladeer
2 decks
Card text
Metallurgic Summonings
Enchantment
Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value.


, Exile this enchantment: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.
Commander 2021 (C21)
·
Mythic
·
Illustrated by Kieran Yanner
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.