Metallurgic Summonings card art
Live Play Data

Metallurgic Summonings

{3} {U} {U} · Enchantment · Commander 2021 (C21)
1%
Live Inclusion
Times Brought
193
Decks Running
87
Median Cast Turn
6.0
Drawn → Played
49%
Format

First-cast turn

n=28
0%
T1
4%
T2
7%
T3
7%
T4
29%
T5
50%
T6-9
4%
T10+
Median 6.0 P25 5 · P75 9 · max 10
On curve 46% (8 / 28 cast on T5) Cast same turn as drawn 21%

The "good card" funnel

193 brought · 82 players
Brought to game
193
Ever drawn
57
Reached battlefield
28
Still on board at game end
18

Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.9pp

Players who cast this card win 32% of the time (n=27) , vs 21% when it never left the library (n=116).

When players drew this card but left it in hand, they won 27% (n=27).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.2pp; 95% confidence interval -7.9pp to +30.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

65 instances
6.2%
Library
27.7%
Battlefield
23.1%
Graveyard
7.7%
Exile

Commanders that played this card

in tracked games
Card text
Metallurgic Summonings card

Metallurgic Summonings

{3} {U} {U}
Enchantment
Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value. {3}{U}{U}, Exile this enchantment: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.
Commander 2021 (C21) · Mythic · Illustrated by Kieran Yanner

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.