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Part of Commander Legends: Battle for Baldur's Gate
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Artifact — Vehicle
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Mighty Servant of Leuk-o
0%
Decklist Inclusion
Times Brought
115
Decks Running
62
In Decks
309
Decklist Inclusion
0%
Format
Card text
Mighty Servant of Leuk-o
Artifact — Vehicle
Trample
Ward—Discard a card.
Whenever this Vehicle becomes crewed for the first time each turn, if it was crewed by exactly two creatures, it gains "Whenever this creature deals combat damage to a player, draw two cards" until end of turn.
Crew 4
6 / 6
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by Donato Giancola
Final zone distribution
33 instances3.0%
Library
42.4%
Battlefield
33.3%
Graveyard
12.1%
Exile
Commanders that played this card
in tracked games-
1
Shorikai, Genesis Engine
16 decks
-
2
Dionus, Elvish Archdruid
6 decks
-
3
Edward Kenway
6 decks
-
4
Balthier and Fran
5 decks
-
5
Captain America, Living Legend
3 decks
-
6
Greasefang, Okiba Boss
2 decks
-
7
Kolodin, Triumph Caster
2 decks
-
8
Kotori, Pilot Prodigy
2 decks
-
9
Annie Flash, the Veteran
1 decks
-
10
Belisarius Cawl
1 decks
The "good card" funnel
115 brought · 56 playersBrought to game
115
Ever drawn
31
Reached battlefield
21
Still on board at game end
14
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.6pp
Players who cast this card win 38% of the time (n=20) , vs 24% when it never left the library (n=73).
Observed gap +13.5pp; 95% confidence interval -7.6pp to +34.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
0%
T1
5%
T2
14%
T3
0%
T4
10%
T5
52%
T6-9
19%
T10+
Median
7
P25
5
· P75
9
· max
15
On curve
19%
(3 / 21 cast on T3)
Cast same turn as drawn
29%
21 of 100 times cast
21%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.