auto_awesome
#15 in Blue Commander Staples
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Enchantment
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Exodus (EXO)
Live Play Data
Mind Over Matter
0%
Live Inclusion
Times Brought
206
Decks Running
84
Median Cast Turn
7
Drawn → Played
42%
Format
First-cast turn
n=23
0%
T1
0%
T2
4%
T3
4%
T4
13%
T5
70%
T6-9
9%
T10+
Median
7
P25
6
· P75
8
· max
14
On curve
35%
(3 / 23 cast on T6)
Cast same turn as drawn
30%
The "good card" funnel
206 brought · 82 playersBrought to game
206
Ever drawn
55
Reached battlefield
23
Still on board at game end
16
Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +10.4pp
Players who cast this card win 61% of the time (n=21) , vs 30% when it never left the library (n=128).
When players drew this card but left it in hand, they won 31% (n=27).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +31.1pp; 95% confidence interval +10.4pp to +51.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
58 instances5.2%
Library
27.6%
Battlefield
19.0%
Graveyard
8.6%
Exile
Commanders that played this card
in tracked games-
1
Whtz, the Bibliophile
16 decks
-
2
Arcanis the Omnipotent
4 decks
-
3
Arcum Dagsson
4 decks
-
4
Azami, Lady of Scrolls
4 decks
-
5
Kratos, Stoic Father
4 decks
-
6
Captain Howler, Sea Scourge
3 decks
-
7
Flubs, the Fool
3 decks
-
8
Kwain, Itinerant Meddler
3 decks
-
9
Oskar, Rubbish Reclaimer
3 decks
-
10
Shorikai, Genesis Engine
3 decks
Card text
Mind Over Matter
Enchantment
Discard a card: You may tap or untap target artifact, creature, or land.
Exodus (EXO)
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Rare
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Illustrated by Keith Parkinson
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.