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Part of Commander Masters
·
Sorcery
·
Commander Masters (CMM)
Card Preview
Minds Aglow
0%
Decklist Inclusion
Times Brought
109
Decks Running
67
In Decks
375
Decklist Inclusion
0%
Format
Final zone distribution
42 instances7.1%
Library
4.8%
Battlefield
57.1%
Graveyard
9.5%
Exile
Commanders that played this card
in tracked games-
1
Kynaios and Tiro of Meletis
17 decks
-
2
Kwain, Itinerant Meddler
9 decks
-
3
Xyris, the Writhing Storm
6 decks
-
4
Nekusar, the Mindrazer
5 decks
-
5
Kenrith, the Returned King
3 decks
-
6
Sokrates, Athenian Teacher
3 decks
-
7
Willie Lumpkin, Postman
3 decks
-
8
Heliod, the Radiant Dawn // Heliod, the Warped Eclipse
2 decks
-
9
Kami of the Crescent Moon
2 decks
-
10
Princess Twilight Sparkle
2 decks
The "good card" funnel
109 brought · 66 playersBrought to game
109
Ever drawn
37
Reached battlefield
21
Still on board at game end
2
≥ -28.2pp
Players who cast this card win 11% of the time (n=21) , vs 24% when it never left the library (n=59).
When players drew this card but left it in hand, they won 47% (n=15) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap -12.8pp; 95% confidence interval -28.2pp to +2.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
0%
T1
10%
T2
10%
T3
5%
T4
5%
T5
71%
T6-9
0%
T10+
Median
7
P25
5
· P75
8
· max
9
On curve
0%
(0 / 21 cast on T1)
Cast same turn as drawn
38%
21 of 100 times cast
21%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.