Card Preview
Mirrorhall Mimic // Ghastly Mimicry
Creature — Spirit // Enchantment — Aura
·
Innistrad: Crimson Vow (VOW)
Times Brought
115
Decks Running
60
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Mirrorhall Mimic
Creature — Spirit
You may have this creature enter as a copy of any creature on the battlefield, except it's a Spirit in addition to its other types.
Disturb 

(You may cast this card from your graveyard transformed for its disturb cost.)
0 / 0
Ghastly Mimicry
Enchantment — Aura
Enchant creature
At the beginning of your upkeep, create a token that's a copy of enchanted creature, except it's a Spirit in addition to its other types.
If Ghastly Mimicry would be put into a graveyard from anywhere, exile it instead.
Innistrad: Crimson Vow (VOW)
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Rare
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Illustrated by Justine Cruz
Final zone distribution
26 instances34.6%
Battlefield
34.6%
Graveyard
7.7%
Exile
23.1%
Hand
Commanders that played this card
in tracked games-
1
Uugguu, the Omniplasm
11 decks
-
2
Aang, at the Crossroads // Aang, Destined Savior
5 decks
-
3
Millicent, Restless Revenant
3 decks
-
4
Council of Reeds
2 decks
-
5
Cynette, Jelly Drover
2 decks
-
6
Gonti, Canny Acquisitor
2 decks
-
7
Hidetsugu and Kairi
2 decks
-
8
Mirko, Obsessive Theorist
2 decks
-
9
Phenax, God of Deception
2 decks
-
10
Adrix and Nev, Twincasters
1 decks
The "good card" funnel
115 brought · 56 playersBrought to game
115
Ever drawn
24
Reached battlefield
16
Still on board at game end
9
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.